diff options
Diffstat (limited to 'sdl2/sdl2.ha')
| -rw-r--r-- | sdl2/sdl2.ha | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/sdl2/sdl2.ha b/sdl2/sdl2.ha deleted file mode 100644 index 7035e04..0000000 --- a/sdl2/sdl2.ha +++ /dev/null @@ -1,23 +0,0 @@ -export def SDL_INIT_TIMER: uint = 0x00000001u; -export def SDL_INIT_AUDIO: uint = 0x00000010u; -export def SDL_INIT_VIDEO: uint = 0x00000020u; -export def SDL_INIT_JOYSTICK: uint = 0x00000200u; -export def SDL_INIT_HAPTIC: uint = 0x00001000u; -export def SDL_INIT_GAMECONTROLLER: uint = 0x00002000u; -export def SDL_INIT_EVENTS: uint = 0x00004000u; -export def SDL_INIT_SENSOR: uint = 0x00008000u; -export def SDL_INIT_NOPARACHUTE: uint = 0x00100000u; -export def SDL_INIT_EVERYTHING: uint = SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO - | SDL_INIT_EVENTS | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC - | SDL_INIT_GAMECONTROLLER | SDL_INIT_SENSOR; - -@symbol("SDL_Init") fn _SDL_Init(flags: uint) int; - -// This function initializes the subsystems specified by 'flags'. -export fn SDL_Init(flags: uint) (void | error) = { - return wrapvoid(_SDL_Init(flags)); -}; - -// This function cleans up all initialized subsystems. You should call it upon -// all exit conditions. -export @symbol("SDL_Quit") fn SDL_Quit() void; |
