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* all: add error handling on initDrew DeVault2021-12-123-7/+13
* sdl2::mixer: initial commitDrew DeVault2021-12-124-1/+91
* Add blend modesDrew DeVault2021-12-112-0/+22
* Add SetTextureAlphaMod wrapperDrew DeVault2021-12-111-0/+16
* gamecontroller: add button enumDrew DeVault2021-12-101-0/+26
* all: rig up Hare-native error handlingDrew DeVault2021-12-108-103/+213
* Makefile: drop -T+libcDrew DeVault2021-12-091-2/+2
* cmd/demo: remove unused importDrew DeVault2021-12-091-1/+0
* Add sdl2::set_texture_color_modDrew DeVault2021-12-091-0/+15
* cmd/demo: change background on controller buttonDrew DeVault2021-12-091-1/+11
* cmd/demo: remove workaroundDrew DeVault2021-12-091-3/+0
* cmd/demo: further refactoringDrew DeVault2021-12-091-64/+65
* cmd/demo: remove unused variableDrew DeVault2021-12-091-1/+1
* cmd/demo: fix texture loading error messageDrew DeVault2021-12-091-1/+1
* cmd/demo: refactoringDrew DeVault2021-12-091-53/+41
* Initial gamecontroller supportDrew DeVault2021-12-094-63/+184
* timer: correct naming conventionDrew DeVault2021-12-091-3/+3
* Add timer.h functionsDrew DeVault2021-12-093-44/+115
* cmd/demo: add hare mascotDrew DeVault2021-12-092-21/+61
* sdl2::image: initial commitDrew DeVault2021-12-098-3/+163
* Add README.mdDrew DeVault2021-12-091-0/+8
* Initial work on SDL_renderDrew DeVault2021-12-092-1/+83
* Rig up events, partially rig up videoDrew DeVault2021-12-095-4/+550
* Initial commitDrew DeVault2021-12-095-0/+408