| Commit message (Expand) | Author | Files | Lines | |
|---|---|---|---|---|
| 2023-03-16 | added some missing bindings | mateusmd | 1 | -12/+127 |
| 2023-03-16 | Swap io::{read,write}items for io::{read,write}all | Autumn! | 1 | -2/+2 |
| 2022-12-19 | add SDL_(Un)LockTexture | Vlad-Stefan Harbuz | 1 | -0/+13 |
| 2022-11-07 | Add SDL_GetWindowSurface wrapper | Carlos Une | 1 | -0/+8 |
| 2022-11-07 | Add SDL_PIXELFORMAT_ARGB8888 def | Carlos Une | 1 | -0/+2 |
| 2022-11-07 | Add SDL_CreateRGBSurface wrapper | Carlos Une | 1 | -0/+12 |
| 2022-11-07 | Add SDL_CreateTexture, SDL_UpdateTexture wrappers | Carlos Une | 1 | -0/+26 |
| 2022-04-28 | mixer: io::close can error | Sebastian | 1 | -1/+1 |
| 2022-04-23 | Makefile: add clean target | Sebastian | 1 | -1/+4 |
| 2022-04-23 | Makefile: add docs target | Sebastian | 2 | -1/+9 |
| 2022-04-21 | Use def for SDL_INIT_* | Drew DeVault | 3 | -20/+18 |
| 2022-03-29 | Rename SDL_GameControllerBUtton to SDL_GameControllerButton | Sebastian | 1 | -1/+1 |
| 2022-02-07 | refactor names from e.g. sdl2::init() to sdl2::SDL_Init() | Vlad-Stefan Harbuz | 21 | -588/+588 |
| 2022-02-07 | correct indentation | Vlad-Stefan Harbuz | 4 | -73/+73 |
| 2022-02-05 | Add controller rumble support | Drew DeVault | 2 | -0/+27 |
