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2022-12-19add SDL_(Un)LockTextureVlad-Stefan Harbuz1-0/+13
2022-11-07Add SDL_GetWindowSurface wrapperCarlos Une1-0/+8
2022-11-07Add SDL_PIXELFORMAT_ARGB8888 defCarlos Une1-0/+2
2022-11-07Add SDL_CreateRGBSurface wrapperCarlos Une1-0/+12
2022-11-07Add SDL_CreateTexture, SDL_UpdateTexture wrappersCarlos Une1-0/+26
2022-04-28mixer: io::close can errorSebastian1-1/+1
2022-04-23Makefile: add clean targetSebastian1-1/+4
2022-04-23Makefile: add docs targetSebastian2-1/+9
2022-04-21Use def for SDL_INIT_*Drew DeVault3-20/+18
2022-03-29Rename SDL_GameControllerBUtton to SDL_GameControllerButtonSebastian1-1/+1
2022-02-07refactor names from e.g. sdl2::init() to sdl2::SDL_Init()Vlad-Stefan Harbuz21-588/+588
2022-02-07correct indentationVlad-Stefan Harbuz4-73/+73
2022-02-05Add controller rumble supportDrew DeVault2-0/+27