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* Add SDL_GetRendererOutputSize.Joe Finney2023-12-311-0/+9
| | | | Signed-off-by: Joe Finney <me@spxtr.net>
* all: fix build errorsDrew DeVault2023-09-221-7/+7
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* Add SDL_CreateTextureFromSurface()francorbacho2023-08-141-0/+11
| | | | Signed-off-by: francorbacho <francorbacho@proton.me>
* added some missing bindingsmateusmd2023-03-161-12/+127
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* add SDL_(Un)LockTextureVlad-Stefan Harbuz2022-12-191-0/+13
| | | | Signed-off-by: Vlad-Stefan Harbuz <vlad@vladh.net>
* Add SDL_CreateTexture, SDL_UpdateTexture wrappersCarlos Une2022-11-071-0/+26
| | | | Signed-off-by: Carlos Une <une@fastmail.fm>
* refactor names from e.g. sdl2::init() to sdl2::SDL_Init()Vlad-Stefan Harbuz2022-02-071-79/+79
| | | | Signed-off-by: Vlad-Stefan Harbuz <vlad@vladh.net>
* sdl2: add rect drawing functionsDrew DeVault2021-12-151-0/+33
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* Add blend modesDrew DeVault2021-12-111-0/+11
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* Add SetTextureAlphaMod wrapperDrew DeVault2021-12-111-0/+16
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* all: rig up Hare-native error handlingDrew DeVault2021-12-101-28/+64
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* Add sdl2::set_texture_color_modDrew DeVault2021-12-091-0/+15
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* sdl2::image: initial commitDrew DeVault2021-12-091-0/+16
| | | | | Some additional things which were needed to make this work were also added.
* Initial work on SDL_renderDrew DeVault2021-12-091-0/+70