From 8ede102a656ce97894dfbfe6ece0c385f2f7ae27 Mon Sep 17 00:00:00 2001 From: Polesznyák Márk Date: Sun, 22 Feb 2026 02:16:59 +0100 Subject: refactor: get rid of unused SDL_AudioFormat defines --- main.ha | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'main.ha') diff --git a/main.ha b/main.ha index e3e9332..6f6c1b4 100644 --- a/main.ha +++ b/main.ha @@ -444,7 +444,7 @@ fn run() (void | fs::error | io::error | sdl2::error) = { let renderer = sdl2::SDL_CreateRenderer(window, -1, sdl2::SDL_RendererFlags::ACCELERATED)?; defer sdl2::SDL_DestroyRenderer(renderer); - const want_spec = SDL_AudioSpec { + const spec = SDL_AudioSpec { freq = 44100, format = AUDIO_S16LSB, channels = 1, @@ -454,12 +454,7 @@ fn run() (void | fs::error | io::error | sdl2::error) = { ... }; - let have_spec = SDL_AudioSpec { - callback = &audio_callback, - ... - }; - - let dev = SDL_OpenAudioDevice(null, 0, &want_spec, &have_spec, 0)?; + let dev = SDL_OpenAudioDevice(null, 0, &spec, null, 0)?; defer SDL_CloseAudioDevice(dev); sdl2::SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF)?; -- cgit v1.2.3