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* feat: switch text editor to animated theme valuepml682025-02-011-1/+1
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* refactor: get rid of Uuid, use widget::Id directlypml682025-01-251-197/+196
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* feat: add iced_custom_highlighterpml682025-01-141-0/+10
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* refactor: remove iced_drop & workspacepml682025-01-111-210/+76
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* feat: add custom theme codegen for `Project`pml682025-01-041-5/+14
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* feat: add config loading, with theming support, limited to Palette for nowpml682024-12-301-44/+86
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* refactor!: switch to `uuid` for uuid generationpml682024-12-281-24/+31
| | | | Existing project files can only be opened after deleting all ids
* refactor: `views` -> `panes`, `mod.rs` -> `{panes,types}.rs`pml682024-12-261-108/+87
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* feat: switch to `blob_uuid` for uuid generationpml682024-12-141-33/+16
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* feat: remove `indexmap` in favor of BTreeMappml682024-12-111-172/+173
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* feat: switch to `hecrj/iced_fontello` for icon font managementpml682024-12-081-82/+1021
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* feat: animated theme switching with `iced_anim` cratepml682024-11-061-219/+443
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* feat: add error dialogs, windows manifestpml682024-10-301-45/+287
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* feat: implement `std::error::Error` for custom `Error` enumpml682024-10-261-4/+5
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* feat: implement d&d for new elementspml682024-10-211-0/+2
| | | | | | `ActionKind` enum to help generalize d&d actions removed `codegen` module small refactors
* feat: update to iced 0.13.1, basic project state file, prepare for drag&droppml682024-10-041-428/+1134
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* feat: rework RenderedElement, prepare for JSON project formatpml682024-09-281-0/+2
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* feat: restructure project, start drag and droppml682024-09-231-154/+174
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* feat: finish codegen for elements **without** propspml682024-09-221-0/+43
| | | | feat: wow
* feat: format children nodes into code (without props)pml682024-09-221-2/+13
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* feat: add usable state logicpml682024-08-301-2/+262
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* feat: initial commitpml682024-08-291-0/+3797