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authorDrew DeVault <sir@cmpwn.com>2021-12-09 13:06:45 +0100
committerDrew DeVault <sir@cmpwn.com>2021-12-09 13:07:36 +0100
commit01bb53f01d5d8b732bd80a84f25b661e1452faeb (patch)
tree822f1c568ce60ca68dd8a1f65b1828a60fb554e4 /sdl2/prototypes.ha
parentInitial commit (diff)
downloadhare-chip8-01bb53f01d5d8b732bd80a84f25b661e1452faeb.tar.gz
Rig up events, partially rig up video
Diffstat (limited to 'sdl2/prototypes.ha')
-rw-r--r--sdl2/prototypes.ha21
1 files changed, 0 insertions, 21 deletions
diff --git a/sdl2/prototypes.ha b/sdl2/prototypes.ha
deleted file mode 100644
index b71c890..0000000
--- a/sdl2/prototypes.ha
+++ /dev/null
@@ -1,21 +0,0 @@
-// These are the flags which may be passed to [[init]]. You should specify the
-// subsystems which you will be using in your application.
-export type init_flags = enum uint {
- TIMER = 0x00000001u,
- AUDIO = 0x00000010u,
- VIDEO = 0x00000020u,
- JOYSTICK = 0x00000200u,
- HAPTIC = 0x00001000u,
- GAMECONTROLLER = 0x00002000u,
- EVENTS = 0x00004000u,
- SENSOR = 0x00008000u,
- NOPARACHUTE = 0x00100000u,
- EVERYTHING = TIMER | AUDIO | VIDEO | EVENTS | JOYSTICK | HAPTIC | GAMECONTROLLER | SENSOR,
-};
-
-// This function initializes the subsystems specified by 'flags'.
-export @symbol("SDL_Init") fn init(flags: init_flags) void;
-
-// This function cleans up all initialized subsystems. You should call it upon
-// all exit conditions.
-export @symbol("SDL_Quit") fn quit() void;