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hare-chip8
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Small CHIP8 emulator written in Hare
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Author
Age
Files
Lines
*
Correct return type wrapping of Mix_Init()
Autumn!
2023-06-04
1
-1
/
+3
*
rwops.ha: make more rigorous in order to fix various bugs
Autumn!
2023-06-04
2
-9
/
+14
*
Use types::c:: instead of char and strings::
Autumn!
2023-06-04
7
-24
/
+28
*
added some missing bindings
mateusmd
2023-03-16
1
-12
/
+127
*
Swap io::{read,write}items for io::{read,write}all
Autumn!
2023-03-16
1
-2
/
+2
*
add SDL_(Un)LockTexture
Vlad-Stefan Harbuz
2022-12-19
1
-0
/
+13
*
Add SDL_GetWindowSurface wrapper
Carlos Une
2022-11-07
1
-0
/
+8
*
Add SDL_PIXELFORMAT_ARGB8888 def
Carlos Une
2022-11-07
1
-0
/
+2
*
Add SDL_CreateRGBSurface wrapper
Carlos Une
2022-11-07
1
-0
/
+12
*
Add SDL_CreateTexture, SDL_UpdateTexture wrappers
Carlos Une
2022-11-07
1
-0
/
+26
*
mixer: io::close can error
Sebastian
2022-04-28
1
-1
/
+1
*
Use def for SDL_INIT_*
Drew DeVault
2022-04-21
2
-17
/
+15
*
Rename SDL_GameControllerBUtton to SDL_GameControllerButton
Sebastian
2022-03-29
1
-1
/
+1
*
refactor names from e.g. sdl2::init() to sdl2::SDL_Init()
Vlad-Stefan Harbuz
2022-02-07
20
-533
/
+533
*
correct indentation
Vlad-Stefan Harbuz
2022-02-07
4
-73
/
+73
*
Add controller rumble support
Drew DeVault
2022-02-05
1
-0
/
+26
*
add gl.ha
Vlad-Stefan Harbuz
2022-02-04
1
-0
/
+45
*
sdl2: add keysym typesand get_key_from_name
Eyal Sawady
2021-12-15
2
-1
/
+646
*
sdl2: add rect drawing functions
Drew DeVault
2021-12-15
1
-0
/
+33
*
sdl2::mixer: implement channel playback
Drew DeVault
2021-12-12
2
-0
/
+26
*
sdl2::mixer: implement sample loading
Drew DeVault
2021-12-12
1
-0
/
+33
*
Add rwops io::stream implementation
Drew DeVault
2021-12-12
1
-0
/
+128
*
all: add error handling on init
Drew DeVault
2021-12-12
2
-5
/
+11
*
sdl2::mixer: initial commit
Drew DeVault
2021-12-12
2
-0
/
+83
*
Add blend modes
Drew DeVault
2021-12-11
2
-0
/
+22
*
Add SetTextureAlphaMod wrapper
Drew DeVault
2021-12-11
1
-0
/
+16
*
gamecontroller: add button enum
Drew DeVault
2021-12-10
1
-0
/
+26
*
all: rig up Hare-native error handling
Drew DeVault
2021-12-10
7
-59
/
+180
*
Add sdl2::set_texture_color_mod
Drew DeVault
2021-12-09
1
-0
/
+15
*
Initial gamecontroller support
Drew DeVault
2021-12-09
3
-1
/
+57
*
timer: correct naming convention
Drew DeVault
2021-12-09
1
-3
/
+3
*
Add timer.h functions
Drew DeVault
2021-12-09
2
-0
/
+45
*
sdl2::image: initial commit
Drew DeVault
2021-12-09
5
-0
/
+136
*
Initial work on SDL_render
Drew DeVault
2021-12-09
1
-0
/
+70
*
Rig up events, partially rig up video
Drew DeVault
2021-12-09
3
-0
/
+521
*
Initial commit
Drew DeVault
2021-12-09
1
-0
/
+21