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authorpml68 <contact@pml68.dev>2025-04-07 02:05:39 +0200
committerpml68 <contact@pml68.dev>2025-04-15 23:48:17 +0200
commite9af14434454e8512e99612271b557789f28deeb (patch)
tree24b415cf42a8a3898544f1803d4d702a6ac8817c /material_theme/src/button.rs
parentfix: merge conflict blobs [skip ci] (diff)
downloadiced-builder-e9af14434454e8512e99612271b557789f28deeb.tar.gz
refactor: move custom theme into its separate crate
Diffstat (limited to 'material_theme/src/button.rs')
-rw-r--r--material_theme/src/button.rs209
1 files changed, 209 insertions, 0 deletions
diff --git a/material_theme/src/button.rs b/material_theme/src/button.rs
new file mode 100644
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+++ b/material_theme/src/button.rs
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+#![allow(dead_code)]
+use iced_widget::button::{Catalog, Status, Style, StyleFn};
+use iced_widget::core::{Background, Border, Color, Shadow, Vector};
+
+use crate::Theme;
+use crate::utils::{elevation, mix};
+
+impl Catalog for Theme {
+ type Class<'a> = StyleFn<'a, Self>;
+
+ fn default<'a>() -> Self::Class<'a> {
+ Box::new(filled)
+ }
+
+ fn style(&self, class: &Self::Class<'_>, status: Status) -> Style {
+ class(self, status)
+ }
+}
+
+fn button(
+ foreground: Color,
+ background: Color,
+ tone_overlay: Color,
+ disabled: Color,
+ shadow_color: Color,
+ shadow_elevation: u8,
+ status: Status,
+) -> Style {
+ let border = Border {
+ radius: 400.into(),
+ ..Default::default()
+ };
+
+ let active = Style {
+ background: Some(Background::Color(background)),
+ text_color: foreground,
+ border,
+ shadow: Shadow {
+ color: shadow_color,
+ offset: Vector {
+ x: 0.0,
+ y: elevation(shadow_elevation),
+ },
+ blur_radius: elevation(shadow_elevation)
+ * (1.0 + 0.4_f32.powf(elevation(shadow_elevation))),
+ },
+ };
+
+ match status {
+ Status::Active => active,
+ Status::Pressed => Style {
+ background: Some(Background::Color(mix(
+ background,
+ tone_overlay,
+ 0.08,
+ ))),
+ ..active
+ },
+ Status::Hovered => Style {
+ background: Some(Background::Color(mix(
+ background,
+ tone_overlay,
+ 0.1,
+ ))),
+ text_color: foreground,
+ border,
+ shadow: Shadow {
+ color: shadow_color,
+ offset: Vector {
+ x: 0.0,
+ y: elevation(shadow_elevation + 1),
+ },
+ blur_radius: (elevation(shadow_elevation + 1))
+ * (1.0 + 0.4_f32.powf(elevation(shadow_elevation + 1))),
+ },
+ },
+ Status::Disabled => Style {
+ background: Some(Background::Color(Color {
+ a: 0.12,
+ ..disabled
+ })),
+ text_color: Color {
+ a: 0.38,
+ ..disabled
+ },
+ border,
+ ..Default::default()
+ },
+ }
+}
+
+pub fn elevated(theme: &Theme, status: Status) -> Style {
+ let surface_colors = theme.colorscheme.surface;
+
+ let foreground = theme.colorscheme.primary.color;
+ let background = surface_colors.surface_container.low;
+ let disabled = surface_colors.on_surface;
+
+ let shadow_color = theme.colorscheme.shadow;
+
+ button(
+ foreground,
+ background,
+ foreground,
+ disabled,
+ shadow_color,
+ 1,
+ status,
+ )
+}
+
+pub fn filled(theme: &Theme, status: Status) -> Style {
+ let primary_colors = theme.colorscheme.primary;
+
+ let foreground = primary_colors.on_primary;
+ let background = primary_colors.color;
+ let disabled = theme.colorscheme.surface.on_surface;
+
+ let shadow_color = theme.colorscheme.shadow;
+
+ button(
+ foreground,
+ background,
+ foreground,
+ disabled,
+ shadow_color,
+ 0,
+ status,
+ )
+}
+
+pub fn filled_tonal(theme: &Theme, status: Status) -> Style {
+ let secondary_colors = theme.colorscheme.secondary;
+
+ let foreground = secondary_colors.on_secondary_container;
+ let background = secondary_colors.secondary_container;
+ let disabled = theme.colorscheme.surface.on_surface;
+ let shadow_color = theme.colorscheme.shadow;
+
+ button(
+ foreground,
+ background,
+ foreground,
+ disabled,
+ shadow_color,
+ 0,
+ status,
+ )
+}
+
+pub fn outlined(theme: &Theme, status: Status) -> Style {
+ let foreground = theme.colorscheme.primary.color;
+ let background = Color::TRANSPARENT;
+ let disabled = theme.colorscheme.surface.on_surface;
+
+ let outline = theme.colorscheme.outline.color;
+
+ let border = match status {
+ Status::Active | Status::Pressed | Status::Hovered => Border {
+ color: outline,
+ width: 1.0,
+ radius: 400.0.into(),
+ },
+ Status::Disabled => Border {
+ color: Color {
+ a: 0.12,
+ ..disabled
+ },
+ width: 1.0,
+ radius: 400.0.into(),
+ },
+ };
+
+ let style = button(
+ foreground,
+ background,
+ foreground,
+ disabled,
+ Color::TRANSPARENT,
+ 0,
+ status,
+ );
+
+ Style { border, ..style }
+}
+
+pub fn text(theme: &Theme, status: Status) -> Style {
+ let foreground = theme.colorscheme.primary.color;
+ let background = Color::TRANSPARENT;
+ let disabled = theme.colorscheme.surface.on_surface;
+
+ let style = button(
+ foreground,
+ background,
+ foreground,
+ disabled,
+ Color::TRANSPARENT,
+ 0,
+ status,
+ );
+
+ match status {
+ Status::Hovered | Status::Pressed => style,
+ _ => Style {
+ background: None,
+ ..style
+ },
+ }
+}