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pub mod widget;
use iced::advanced::graphics::futures::MaybeSend;
use iced::advanced::renderer;
use iced::advanced::widget::{operate, Id};
use iced::task::Task;
use iced::{Element, Point, Rectangle};
use widget::droppable::*;
use widget::operation::drop;
pub fn droppable<'a, Message, Theme, Renderer>(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Droppable<'a, Message, Theme, Renderer>
where
Message: Clone,
Renderer: renderer::Renderer,
{
Droppable::new(content)
}
pub fn zones_on_point<T, MF>(
msg: MF,
point: Point,
options: Option<Vec<Id>>,
depth: Option<usize>,
) -> Task<T>
where
T: Send + 'static,
MF: Fn(Vec<(Id, Rectangle)>) -> T + MaybeSend + Sync + Clone + 'static,
{
operate(drop::find_zones(
move |bounds| bounds.contains(point),
options,
depth,
))
.map(move |id| msg(id))
}
pub fn find_zones<Message, MF, F>(
msg: MF,
filter: F,
options: Option<Vec<Id>>,
depth: Option<usize>,
) -> Task<Message>
where
Message: Send + 'static,
MF: Fn(Vec<(Id, Rectangle)>) -> Message
+ MaybeSend
+ Sync
+ Clone
+ 'static,
F: Fn(&Rectangle) -> bool + Send + 'static,
{
operate(drop::find_zones(filter, options, depth)).map(move |id| msg(id))
}
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