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* Add controller rumble supportDrew DeVault2022-02-051-0/+1
* sdl2::mixer: implement channel playbackDrew DeVault2021-12-121-0/+1
* sdl2::mixer: implement sample loadingDrew DeVault2021-12-121-2/+10
* all: add error handling on initDrew DeVault2021-12-121-2/+2
* sdl2::mixer: initial commitDrew DeVault2021-12-121-0/+7
* all: rig up Hare-native error handlingDrew DeVault2021-12-101-44/+33
* cmd/demo: remove unused importDrew DeVault2021-12-091-1/+0
* cmd/demo: change background on controller buttonDrew DeVault2021-12-091-1/+11
* cmd/demo: remove workaroundDrew DeVault2021-12-091-3/+0
* cmd/demo: further refactoringDrew DeVault2021-12-091-64/+65
* cmd/demo: remove unused variableDrew DeVault2021-12-091-1/+1
* cmd/demo: fix texture loading error messageDrew DeVault2021-12-091-1/+1
* cmd/demo: refactoringDrew DeVault2021-12-091-53/+41
* Initial gamecontroller supportDrew DeVault2021-12-091-62/+127
* Add timer.h functionsDrew DeVault2021-12-091-44/+70
* cmd/demo: add hare mascotDrew DeVault2021-12-091-21/+61
* sdl2::image: initial commitDrew DeVault2021-12-091-1/+23
* Initial work on SDL_renderDrew DeVault2021-12-091-1/+13
* Rig up events, partially rig up videoDrew DeVault2021-12-091-2/+27
* Initial commitDrew DeVault2021-12-091-0/+8